Civilization VI: Gathering Storm
PC Gamer|January 2019

Go green in this 4X expansion, or face the consequences

T.J. Hafer
Civilization VI: Gathering Storm

Following the central theme of ‘man vs environment’, Civilization IV’s first expansion will ask you to deal with late-game climate change, leading to rising sea levels and the loss of city districts. Along the way, you’ll encounter river floods, blizzards, droughts, volcanic eruptions and other natural disasters that can provide risks and rewards.

The most intriguing new feature is a dynamic climate system that will track the amount of carbon that has been added to the atmosphere by all civs on a map. This won’t be a major factor until around the industrial age. Buildings and districts that use coal and oil for power increase carbon levels, and removing forest tiles can speed up this effect.

This story is from the January 2019 edition of PC Gamer.

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This story is from the January 2019 edition of PC Gamer.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.