Opening with Kamala and her dad exploring the A-Day celebrations honouring the Avengers, it immediately set the supers apart from their cinematic counterparts, and when everything goes wrong and the team are blamed for San Francisco’s destruction in the Inhuman-creating blast that give Kamala her polymorphic abilities, it carries more weight because we’re in her shoes.
It’s a darker Avengers story, but Kamala’s quest to reunite the Avengers is never without heart and charm. The campaign is a joy to play, filled with sensational set-pieces and twists and turns that, while expected, are nonetheless wonderfully executed. Brawling in the campaign can be repetitive, though, as you only touch the tip of your heroes’ RPG-style skill tree and upgrade potential. Most enemies are AIM robots, foot soldiers in hazmat suits, or masked mercs, and supervillain boss fights are a little lacking. Multiplayer missions are thrown into the mix, but for the most part the campaign is a singleplayer brawler with unique stages to play through, whether that’s flying through a valley dodging lasers or leaping across canyons in search of a resistance base.
Kamala might be the heart of Marvel’s Avengers, but there are plenty of occasions when you play as her icons. You get to do a lot of Hulk smashing, but you also have your moments with Bruce, and see plenty of the man behind Iron Man’s emotionless mask. Bruce and Tony have slightly larger roles as surrogate superhero dads for Kamala (her real dad, too, is a delight), but the other heroes are also great, and events culminate in a finale that leaves you wanting more.
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