Ghost Recon: Breakpoint
Official PlayStation Magazine - UK Edition|December 2019
Clancy’s classic series hits a shameless sandbox low
Dave Meikleham

Not to be snarky, but that really should be ‘Breaking Point’. When Ghost Recon first burst onto the scene in 2001 it was a drum-tight tactical shooter. Focusing on claustrophobic confines and teamwork, the series reached its highest point with 2012’s brilliant Future Soldier. What happened next? Ubisoft turned the franchise open-world with Wildlands in 2017, and two years later, we find ourselves in this mess.

At the time of writing, Ghost Recon: Breakpoint is not in a release-worthy state. This is as broken and awkward a big-budget sandbox as I can recall playing on PS4. Noticeably uglier than its predecessor, with the blandest open-world environment Ubisoft’s ever made, this feels like a real low for a series the dearly departed Tom Clancy posthumously still puts his name to.

ORA AND OUT

So much of Breakpoint feels half-hearted. The fictional island of Auroa your customisable soldier, ‘Nomad’, finds her/himself on is a joyless mass of impenetrable jungle and barren, horribly desaturated flatlands. Playdead’s astonishing Limbo aside, it’s hard to name a more colourless game on PlayStation than this monochromatic mess. At least Wildlands’ Bolivia looked the part.

Breakpoint’s predecessor also had a squad of AI chums to fall back on during firefights. Were they always reliable? Hell no. Yet even when they refused to obey your commands, the times where they had your back with the series’ trademark Synch Shot were ace. Breakpoint’s solution to ironing out the kinks in its predecessor’s finicky team AI? Drop your squad entirely.

Continue reading your story on the app

Continue reading your story in the magazine

RELATED STORIES

AirVPN: Excellent service that power users will love

An excellent service with a known history, a solid network, and very good speeds.

7 mins read
Macworld
April 2021

Don't waste your money on these 23 things

Avoiding unforced spending errors will let you save for the stuff you really want

10+ mins read
Reader's Digest US
April 2021

DA SEIS-QUATRO

Grand Slam, Back to Back to Back to Back

4 mins read
Street Trucks
March 2021

From Each Solution, a New Challenge

Every time Dawn Dickson created a product she believed in, it pointed her to an even bigger problem to solve. Now she’s got a company poised for growth.

2 mins read
Entrepreneur
March 2021

Assassin's Creed Valhalla

A huge open world that offers runes with a view

5 mins read
Maximum PC
February 2021

Cool Technologies to Teach Kids About Medicine

The COVID-19 pandemic has made it clear; we need more good doctors, nurses, healthcare workers, and medical technology innovators.

4 mins read
Innovation & Tech Today
2020 Year-End Issue

The Hierarchy of Tragedy

In this British series about the AIDS crisis, doom confers importance.

6 mins read
New York magazine
March 1-14, 2021

HOLDING FIRM

GETTING A GRIP ON KNIFE HANDLE BENEFITS, MATERIALS, AND FUNCTIONALITY

9 mins read
Knives Illustrated
January-February 2021

Money, It's Gotta Be the Shoes

Young resellers are wringing profits out of everything from the latest Yeezys to outlet-store leftovers—and turning sneakers into a bona fide asset class

10+ mins read
Bloomberg Businessweek
March 01, 2021

“Take Two Kittens and Call Me In the Morning”

Can Cats Help Humans Be Healthier?

8 mins read
Cat Talk
February 2021