We had a taste of zero-gravity gunplay in Call Of Duty: Infinite Warfare, but it always felt limited. That it’s taken three years for a dev to chew on the problem of transferring full space-based first-person shooting into a workable multiplayer experience suggests it’s no simple feat. But Surgical Scalpels has done just that.
The premise is simple: two teams shoot it out amid the floating debris of various space stations orbiting our blue planet. The final game will feature around six modes, but for our hands-on we’re gunslinging in zero-G in 2v2 team deathmatch. On release Boundary will support 5v5 in all modes.
This story is from the Christmas 2019 edition of Official PlayStation Magazine - UK Edition.
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This story is from the Christmas 2019 edition of Official PlayStation Magazine - UK Edition.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
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