Turbo charge
Edge|Christmas 2020
Analogue announces Duo, a new console for NEC’s PC Engine family
Turbo charge
Analogue never takes the easy road. If it did, it probably wouldn’t release a new console dedicated to NEC’s much-loved but not exactly record-breaking PC Engine. And yet here we are. When it’s released next year, Analogue Duo will natively play CD-ROMs and HuCard cartridges made for PC Engine (or TurboGrafx-16, as it was known in the UK, North America and Spain) and its followup, SuperGrafx. Between 1987 and 1994, this family of machines sold some ten million units, but mostly in Japan. For another company, such a push into a relatively niche system would be a tactical misstep, especially since it will be competing with the TurboGrafx-16 Mini console, which was released earlier this year and comes loaded with 60 games, while you’ll need to buy your own for Duo. But Analogue doesn’t work that way.

“It’s always been the most esoteric experiences in videogame history that interest me the most,” says Analogue founder Christopher Taber. “Most mainstream systems, they’re amazing, but most people know they’re amazing. We can make really any esoteric system under a sustainable business model; we’re excited to make the Duo, people are excited to play and experience it, and that’s the best place for us to be. That’s the place I’ve always wanted Analogue to be.”

This story is from the Christmas 2020 edition of Edge.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

This story is from the Christmas 2020 edition of Edge.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

MORE STORIES FROM EDGEView All
Bulwark: Falconeer Chronicles
Edge UK

Bulwark: Falconeer Chronicles

Anyone familiar with the concept of kitbashing is already halfway to understanding what Tomas Sala’s open-world builder is all about.

time-read
4 mins  |
June 2024
Children Of The Sun
Edge UK

Children Of The Sun

René Rother’s acrid revenge thriller – an action game with its limbs broken and forcibly rearranged into the shape of a spatial puzzler – is at once a bonafide original and an unlikely throwback. Cast your eyes right and you wouldn’t blink if we told you this was a forgotten Grasshopper Manufacture game from the early PS3 era (we won’t be at all surprised if this finds a spot on Suda51’s end-of-year list).

time-read
4 mins  |
June 2024
Post Script
Edge UK

Post Script

What does Rise Of The Ronin say for PS5 exclusivity?

time-read
3 mins  |
June 2024
Rise Of The Ronin
Edge UK

Rise Of The Ronin

Falling in battle simply switches control to the next person up, and then quick revive fixes everything

time-read
4 mins  |
June 2024
Post Script
Edge UK

Post Script

The pawn and the pandemic

time-read
4 mins  |
June 2024
Dragon's Dogma 2
Edge UK

Dragon's Dogma 2

The road from Vernworth to Bakbattahl is scenic but arduous. Ignore the dawdling mobs of goblins, and duck beneath the chanting harpies that circle on the currents overhead, and even moving at a hurried clip it is impossible for a party of four to complete the journey by nightfall.

time-read
6 mins  |
June 2024
BLUE MANCHU
Edge UK

BLUE MANCHU

How enforced early retirement eventually led Jonathan Chey back to System Shock

time-read
7 mins  |
June 2024
THE MAKING 0F.... AMERICAN ARCADIA
Edge UK

THE MAKING 0F.... AMERICAN ARCADIA

How a contrast of perspectives added extra layers to a side-scrolling platform game

time-read
8 mins  |
June 2024
COMING IN TO LAND
Edge UK

COMING IN TO LAND

The creator of Spelunky, plus a super-group of indie developers, have spent the best part of a decade making 50 games. Has the journey been worth it?

time-read
10+ mins  |
June 2024
VOID SOLS
Edge UK

VOID SOLS

This abstract indie Soulslike has some bright ideas

time-read
2 mins  |
June 2024