You are an architect creating a layout for a network of interconnected skyscrapers. Up and up, higher, and higher, the city rises! The City Council will select only one architect’s plan — the most ambitious expansion will gather the most votes and become a blueprint for your very own city in the clouds!
The Components
Houses have curb appeal. Games have table presence. Cloud City’s 3-D elements are fun and engaging and will draw attention whenever it is played.
There are 96 plastic buildings split evenly between three different colors: green, blue, and sandy brown. All buildings of a single color represent different heights: sandy buildings are the tallest, green buildings are medium, and blue are the shortest.
Each color building has a set of 31 matching walkways. The walkways come in five different lengths. Forty-eight square city tiles depict different configurations of colored buildings rising above the clouds. Each tile is split into four grid squares and each tile has a mix of two open cloud spaces and two spaces with a green, blue, or sand-colored building. There are some special request cards that add more scoring options.
To play, each player takes a starting tile and places matching colored buildings on the corresponding spaces shown on the tile. The remaining city tiles are shuffled, and each player receives a hand of three tiles. Three tiles are also flipped face-up for all to see. Give yourself enough room on the table to build around since your city is about to expand!
This story is from the Summer 2021 edition of Casual Game Insider.
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This story is from the Summer 2021 edition of Casual Game Insider.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
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