CATEGORIES

Escape Zoom

The Isklander trilogy mixes detective games, video calls and immersive theatre

5 mins read
Edge
October 2021

HEAVENLY BODIES

Ladies and gentlemen, we are floating in space

4 mins read
Edge
October 2021

PHANTOM ABYSS

A game about survival where you run toward the ghosts

4 mins read
Edge
October 2021

Ring of Steel

How a small Sheffield indie was entrusted with the future of boxing videogames

5 mins read
Edge
October 2021

FAR CRY 6

Taking a stealthy look inside Ubisoft’s revolutionary guerrilla thriller

4 mins read
Edge
October 2021

Gabe gear

Steam Deck: can Valve’s portable PC succeed where Steam Machines failed?

4 mins read
Edge
October 2021

THE ARTFUL ESCAPE

Is this sci-firock opera bound for the big time?

6 mins read
Edge
October 2021

The wisdom of crowds

With its ScavLab tech, Improbable is designing for 10,000 players at once

10 mins read
Edge
October 2021

WEIRD WEST

A cowboy RPG from a team that has earned its spurs

6 mins read
Edge
October 2021

Unreliable Narrator

Exploring stories in games and the art of telling tales

4 mins read
Edge
September 2021

ELDEN RING

When we heard, around the time of its announcement, that Elden Ring was going to be essentially “open-world Dark Souls”, we weren’t entirely confident in the summary. Because isn’t that precisely what Dark Souls fans would ask for? And when did get fans get what they want? (And, in the rare cases that it happens, when have the results stood up to close scrutiny?) And yet here we are looking forward to one of 2022’s biggest games delivering pretty much everything Dark Souls devotees yearn for: screen-filling bosses, endlessly rewarding character builds, secrets by the sackful – plus magic, multiplayer and a whole lot more besides.

2 mins read
Edge
September 2021

STARFIELD

Perhaps the two most important words of Microsoft’s showcase came just a few minutes in, at the end of a teaser for Bethesda’s next open-world epic: ‘Xbox exclusive’. It wasn’t the only time we would see them, but this was the moment it became crystal clear that Microsoft would never have spent $7.5bn on the studio behind Skyrim and Fallout if it didn’t plan to keep at least some of its output to itself.

2 mins read
Edge
September 2021

Trigger Happy

Shoot first, ask questions later

3 mins read
Edge
September 2021

REDFALL

Which is fortunate, because learning that this team is working on an open-world co-op shooter with vampires is frankly disappointing. There was no shortage of Left-4-Dead-alike at this year’s show and, at first glance, it doesn’t seem like a structure that plays to Arkane’s strengths. But then we consider that the Austin team’s previous project was Mooncrash, a Prey expansion that pushed the immersive sim into Roguelike territory – not to mention Deathloop’s exciting experiments with multiplayer – and Redfall makes sense as an evolution of this lineage, rather than simply a comfortable repetition.

1 min read
Edge
September 2021

SECRET WEAPON

Could Naraka: Bladepoint be the surprise challenger to break the battle royale stalemate?

10 mins read
Edge
September 2021

THE LEGEND OF ZELDA: BREATH OF THE WILD 2

As Nintendo’s own press site calls it, Sequel To The Legend Of Zelda: Breath Of The Wild cannot have its official title unveiled just yet, because it might give too much away – a clue to something significant about this much-anticipated successor.

2 mins read
Edge
September 2021

COLLECTED WORKS GLEN SCHOFIELD

The artist-turned-producer reflects on 30 years with very little dead space

10+ mins read
Edge
September 2021

DISPATCHES Dialogue

Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins a 12-month Xbox Game Pass Ultimate membership

7 mins read
Edge
September 2021

ARTISAN CRAFTS

Has wood ever been this good?

1 min read
Edge
September 2021

SONG IN THE SMOKE

17-Bit’s VR survival game takes us into the prehistoric wilds

4 mins read
Edge
August 2021

KENA: BRIDGE OF SPIRITS

Heading into the woods with Ember Lab’s breezy action-adventure

6 mins read
Edge
August 2021

TAKING FLIGHT

A world-first hands-on with Jett: The Far Shore, as Superbrothers’ sci-fi adventure prepares for lift-off

10+ mins read
Edge
August 2021

INSTRUMENTS OF DESTRUCTION

Red Faction’s tech lead brings the house down once more

4 mins read
Edge
August 2021

Journey's End

Naoki Yoshida looks ahead to Final Fantasy XIV’s Endwalker expansion, and the future beyond

5 mins read
Edge
August 2021

New dawn

Halo Infinite’s former creative director on how he’s getting the band back together

5 mins read
Edge
August 2021

Store wars

Epic vs Apple feels like the beginning, not the end, of a shake-up in digital distribution

8 mins read
Edge
August 2021

Trigger Happy

Shoot first, ask questions later

3 mins read
Edge
August 2021

Unreliable Narrator

Exploring stories in games and the art of telling tales

3 mins read
Edge
August 2021

THE GAME KITCHEN

How a small group of friends brought beautiful nightmares to life with their blood, sweat and tears

9 mins read
Edge
July 2021

TWELVE MINUTES

And you’re back in the room

6 mins read
Edge
July 2021

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