United State Of Gaming 2020
HWM Singapore|January 2020
It’s a brand new decade, and gaming is going interesting places. Esports is booming, and the streaming landscape is being reshaped by exclusive multi-million dollar deals with prolific personalities. On top of that, we’ve got nascent cloud gaming services that could make games more accessible than ever, while games themselves are evolving into a continuous service as sequels take on a whole different meaning. What’s not to get excited about?

Cyberspace Athletes: Beyond Gamers

In the arena, the crowd sits with bated breath as they watch two teams duke it out, finally erupting with a loud roar when the score is settled and the winning team emerges, exhausted from their efforts. Sounds like any other sporting event doesn’t it? Well, this time, the sport in concern wasn’t played on a physical field, but rather in the virtual world.

The first instalment of esports as a medal sport in the South East Asian games just concluded last month, and it saw Southeast Asian gamers take each on in games like Mobile Legends, Starcraft II, Hearthstone, Arena of Valor, Dota 2 and Tekken 7. That’s esports being played on an international stage as part of an international sporting tournament, and it just shows how far esports has come.

Given that global esports revenues have just about doubled about every two years, esports analytics experts Newzoo estimate the global games market to be worth more than uS$1.8 billion by 2022. It’s safe to say this is and will be serious business in the years to come.

But, it’s not all about the games and the gamers. David Tse (Global Esports Director, razer) says that esports is really an ecosystem of publishing partners, professional teams, athletes, casters, and tournament organizers, and each element will evolve over time. He believes that tournament organisers will continue to enhance their production value in offline tournaments, and so ensure higher viewer participation through online platforms.

At the same time, he thinks professional teams will build their teams to go beyond just tournament performance – they will invest in content creation and marketing around their teams, developing the team into a brand that can scale and reach out to broader audience.

That’s something we certainly agree with, but we’d go on to say esports will have an impact on property too. Already in America, property developers are turning their eyes towards building or converting existing facilities for use with esports. These are attractive because they can also readily be repurposed to host other activities in the off-season, like concerts or other sporting events.

Literally Creating Their Own Space

As esports competitions get more international in nature, we wouldn’t be surprised to see the rise of dedicated national esports arenas too, each the home base for the nation’s team. You could then get the equivalent of “home” and “away” games on a larger scale.

That’s already happening on a city-level with Blizzard’s Overwatch League and Activision’s call of Duty League, where teams will host a series of matches in their respective cities. Also, League of Legends has been running their own World championship tournament for teams across the world to duke it out in front of a global audience for a few years now. So, it shouldn’t be too much of a leap to see an international organization holding dedicated county-level competitions for esports in the future.

Dedicated facilities for training also gives opportunities for sponsors to come in, a major revenue stream for any professional sport. In Hangzhou, china has taken this one step further and created an “esports town”.

That’s a uS$2.2 billion investment in 14 projects that include a 10,000-seat esports arena, a business centre for esports vendors, an esports academy, an esports themed hotel, and a dedicated health centre for esports related injuries. That may seem like a major investment for gaming, but it’s something we can definitely see happening in more countries around the world.

Esports academies that teach strategy and technique are likely to become more commonplace too, as will the practice of giving out scholarships to woo quality esports players. Given how our reflexes will invariably decline with age, these academies would provide avenues for retiring players to pass on their knowledge and groom new talent. That would see competition for positions in these academies, much like there is for the top education institutes in the world.

Closer Interaction

The maturation of technologies like 5G should also see wider audience appeal as it becomes easier to tune in to tournaments and interact with teams. This should also mean richer content to go along with tournaments and also a chance for direct interaction in ways that are impossible with traditional sports. Of course, that would mean more opportunities for monetisation, bringing needed funding to keep the ecosystem.

A Video Game Sequel No Longer Means The Same Thing

Sequels used to mean one thing, and there was seldom any ambiguity around it. you generally got updated graphics, new gameplay mechanics, and probably a new story to play through. The past decade has seen many sequels in popular franchises released to great success, including bioshock, uncharted, portal, and assassin’s creed.

Continue reading your story on the app

Continue reading your story in the magazine

MORE STORIES FROM HWM SINGAPOREView All

Artistic And Multi-Faceted Gameplay

Fantasian is an all-new fantasy role-playing game developed for the Apple Arcade and published by independent Japanese studio Mistwalker. If that doesn’t ring a bell, the studio is led by one Hironobu Sakaguchi, or as many gamers know him, the creator of Final Fantasy.

4 mins read
HWM Singapore
May 2021

Leading The Charge For 2021 Gaming Notebooks

ASUS ROG Strix Scar 15 (G533)

4 mins read
HWM Singapore
May 2021

A Relaxing Thrill Ride

Monster Hunter: Rise

3 mins read
HWM Singapore
May 2021

A Piece Of Charging Art

Belkin Boost Charge Pro 3-in-1 Wireless Charger with MagSafe

3 mins read
HWM Singapore
May 2021

An Ode To LG Mobile

In April 2016, the cover story for the month’s issue of HWM was Samsung vs LG. It was an in-depth look at the two Korean electronics giants. Samsung had just launched the Galaxy S7 and LG, the modular G5. In just a few months after that story was published, Samsung’s follow up Note 7 devices would suffer battery failures and meltdowns. The entire line had to be recalled. It was undoubtedly a PR disaster and Samsung’s reputation took a major hit that many thought would take years to rebuild.

5 mins read
HWM Singapore
May 2021

Closing The Gender Gap In Today's Tech Industry

Although gender discrimination is illegal today, the gender gap still persists, ranging from subtle to obvious in every industry. The tech industry is no exception.

5 mins read
HWM Singapore
May 2021

This Monitor Does (Almost) Everything LG UltraGear 27GN950

LG’s UltraGear 27GN950 is a 4K gaming monitor that has pulled out all the stops to deliver a premium screen for gaming, content creation, and media consumption. And it has pretty much succeeded.

4 mins read
HWM Singapore
April 2021

Truly Lightweight And Powerful

Dyson Digital Slim

4 mins read
HWM Singapore
April 2021

Breaking The Glass Ceiling

How women in tech succeed in a male-dominated industry

4 mins read
HWM Singapore
April 2021

Thinking Of Joining Clubhouse? The Membership Fee Could Be Your Privacy

With leading media and business influencers such as Oprah Winfrey, Kanye West, Drake and Elon Musk enthusing about Clubhouse, the invitation-only ‘drop-in audio’ app has created massive awareness and interest globally, even though it’s still in beta mode. It claims to have 10 million users, up from 2 million in January 2021, and its US$1 billion valuation makes it a tech unicorn ranking alongside the likes of Uber and AirBnb.

4 mins read
HWM Singapore
April 2021
RELATED STORIES

Breaking Ground

Meet the developers making bugs and glitches on purpose

10+ mins read
PC Gamer US Edition
March 2021

Tech To Make Guests Feel At Home, Part Two

In my last column, I discussed the generational improvements my custom installation company has witnessed since we started installing whole-house distributed audio systems back in 1995. Of course, almost everything has gotten better—and cheaper—over time, but one thing often overlooked in modern installations is operational simplicity for the guests who visit your home.

3 mins read
Sound & Vision
February - March 2020

Kentucky Route Zero: The Game That Defined (And Was Defined By) A Decade

Wild horses couldn’t drag me away.

7 mins read
PCWorld
March 2020

10 Best Examples Of Great Architecture On Xbox

Games are crammed full of gorgeously crafted designs and architecture. From gables to gargoyles, we look at the best building designs on Xbox One

5 mins read
Official Xbox Magazine
March 2020

PC Gamer 2020 Preview

Looking ahead to another great year of PC gaming

9 mins read
PC Gamer US Edition
April 2020

Call of Duty

Meet the streamer who fights the online right while speaking the language of gamergate.

10+ mins read
Mother Jones
March/April 2020

17 New PC Games We're Excited For In 2020

With new consoles due to arrive in november, there’s a sizable gap in the 2020 release calendar at the moment—but with cyberpunk, dying light 2, and more already on their way? It’s going to be a busy year.

10 mins read
PCWorld
February 2020

2020 Tech Preview

The Maximum PC team predicts what the coming year holds for PC technology

10+ mins read
Maximum PC
February 2020

Virtual Reality - Is It Really The Future Or Just A Passing Fad?

Join us as we take a look at the current state of virtual reality in gaming and beyond

10+ mins read
Maximum PC
January 2020

Intel Core i9-9900KS

With 5GHz on all cores, it’s the new gaming king

3 mins read
Maximum PC
January 2020