Two Decades Of Computing Touchscreen Evolution
HWM Singapore|April 2020
When computers were first created in the 1960s, keyboards were the only way one could input commands.

That changed with the arrival of the mouse in the 1980s and, after that, innovation took over and ensured the two received various updates, both incremental and critical. Touchscreens also came along sometime in the 1980s, but that didn’t really take-off then. Even with re-designs, additional features, and new capabilities, the touchscreen was a niche product in the computing world.

That all changed in mid2000 when touchscreens started appearing on early smartphone incarnations like the HP iPAQ range. Accelerated innovation took hold of touchscreen development right after and drove the concept to new heights during the 2010 smartphone boom.

BEYOND THE SMARTPHONE

As touchscreen use quickly grew in demand, thanks to how smartphones becoming consumer-pervasive, it made sense for tablets, and eventually laptops, to come equipped with multi-point touchscreen functionality. In fact, with how these interactive panels started to literally grow larger, the idea of loading touchscreens onto All-in-One PCs is the logical next step.

Touchscreens made the natural transition from smartphones by first moving to Ultrabooks and, eventually, convertible laptops. These ultra-compact and highly versatile systems already come in 13-inch and 15-inch flavours, so it made sense to ramp up the dimensions to large-format. After all, there are touchscreens that measure up to 80-inches and beyond for interactive boards and smart panels. Since laptops with touchscreens are considerably compact and smart-screens are too big to move around, the All-in-One (AIO) PCs – coming in 24-inch, up to 30-inch sizes – seem to be the most ideal.

In the last decade, the idea of 15-inch convertibles and most 24-inch or so All-in-One PCs quickly took hold and expanded its use as fast as the over-sized smartphones that come with a digital stylus. There is a co-relation here as those in the creative workforce and data-focus workgroups were quick to accept these nextgen devices. Of the two, the creative industry took the lead in driving the demand for touchscreen-powered systems.

THE CREATIVE DRIVING FACTOR

Continue reading your story on the app

Continue reading your story in the magazine

MORE STORIES FROM HWM SINGAPOREView All

This Monitor Does (Almost) Everything LG UltraGear 27GN950

LG’s UltraGear 27GN950 is a 4K gaming monitor that has pulled out all the stops to deliver a premium screen for gaming, content creation, and media consumption. And it has pretty much succeeded.

4 mins read
HWM Singapore
April 2021

Truly Lightweight And Powerful

Dyson Digital Slim

4 mins read
HWM Singapore
April 2021

Breaking The Glass Ceiling

How women in tech succeed in a male-dominated industry

4 mins read
HWM Singapore
April 2021

Thinking Of Joining Clubhouse? The Membership Fee Could Be Your Privacy

With leading media and business influencers such as Oprah Winfrey, Kanye West, Drake and Elon Musk enthusing about Clubhouse, the invitation-only ‘drop-in audio’ app has created massive awareness and interest globally, even though it’s still in beta mode. It claims to have 10 million users, up from 2 million in January 2021, and its US$1 billion valuation makes it a tech unicorn ranking alongside the likes of Uber and AirBnb.

4 mins read
HWM Singapore
April 2021

Building Fantasian For Apple Arcade

A chat with Final Fantasy creator Hironobu Sakaguchi about his latest gaming opus.

6 mins read
HWM Singapore
April 2021

A Big Ol' JRPG Throwback

Bravely Default 2

4 mins read
HWM Singapore
April 2021

What Should You Know About Cloud Security Solutions?

First, let’s explain exactly what the cloud is, and how it relates to digital security. Intuitively, some people believe that “cloud” storage means your data is being held in the air somehow, but this isn’t really the case. Instead, most cloud applications store data on physical servers, in datacentres around the globe. Your data is stored remotely, and provided to you upon request.

4 mins read
HWM Singapore
April 2021

The ‘Good Enough' Gaming Mouse

HyperX Pulsefire Haste

3 mins read
HWM Singapore
March 2021

The Road Less Travelled

Raji: An Ancient Epic

4 mins read
HWM Singapore
March 2021

Spooky, Not Scary

The Medium

3 mins read
HWM Singapore
March 2021