Krazy Kombat
HWM Singapore|June 2019

Mortal Kombat 11

Tim Augustin
Krazy Kombat

As a fighting game, Mortal Kombat 11 is immense fun. Arenas are eye-catchingly detailed and vibrant, fitting the standard NetherRealm Studios have set with Injustice 2. The controls are tight and deliberate, though combat can still feel a little janky as combos and abilities can be awkward to pull off.

If this sounds daunting, a comprehensive tutorial mode goes through basics such as combo executions and abilities, to learning character-specific Fatalities and other advanced techniques. I applaud NetherRealm for adding such a deep and extensive tutorial mode, probably the biggest I’ve played in a game yet. The game even encourages players to complete these tutorials by rewarding them with some of the best character skins in the game.

It didn’t take long for me to fall in love with Mortal Kombat 11’s roster of characters. How couldn’t you? It’s such a diverse, colorful group of Elder Gods, Shaolin monks, cowboys, movie stars and sentient insects.

Plus, they all have distinctive personalities and playstyles. If you’re like me, you’re going to find yourself falling in love with Johnny Cage almost instantly for his goofiness and general A-holery.

With these quirky characters come an almost overwhelming amount of customization options. Even character specific abilities can be swapped out as you see fit, along with skins and intro/victory cinematics. NetherRealm have clearly put a lot of thought and polish into these cosmetics, because they’re all fantastic.

This story is from the June 2019 edition of HWM Singapore.

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This story is from the June 2019 edition of HWM Singapore.

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