Distinctive twist on a formula that’s hard not to roguelike.
You’ll have one of two reactions to Brut@l’s remarkable artistic style. The first is sheer disbelief that the ASCII adventures of old have been lovingly recreated into a 3D dungeon crawler that mimics the basic look of classic rogue like games. The other is some head-scratching if you don’t recognise that minimalist style. That reaction becomes an indicator of how much you’ll get out of Brut@l.
This story is from the October 2016 edition of Official PlayStation Magazine - UK Edition.
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This story is from the October 2016 edition of Official PlayStation Magazine - UK Edition.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
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