Hitman 2
Maximum PC|January 2019

Man compensates for lack of hair with weaponry

Ian Evenden
Hitman 2

A HITMAN LEVEL

isn’t designed to be played just once. There’s the initial explore, when you go in knowing just the intel you’ve been supplied with beforehand, and need to scope everything out. The locations of weapons, targets, and security cameras are still unknown, and it’s quite possible that you’ll need to restart before your target is cold.

Then there are the practice runs, when you know the layout, and are experimenting with murder methodology, graduating from simple suppressed gunshots to poison in drinks to elaborate creations involving gas pipes, overloaded valves, and fireworks. Later, you’re playing it on a timer, trying to shave seconds off to knock your rival from the top of the leaderboard. By this point, you know the level inside out, counting under your breath as you wait around a corner for the exact number of heartbeats it takes for a guard to turn his back.

This story is from the January 2019 edition of Maximum PC.

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This story is from the January 2019 edition of Maximum PC.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.