Marvel Vs Capcom: Infinite
Gamesmaster|June 2017

Worlds collide. And then keep colliding. With lots and lots of explosions

David Houghton
Marvel Vs Capcom: Infinite

Not so much a reboot, more a refocusing, Marvel Vs Capcom: Infinite looks – and plays – every bit like the streamlined, more immediate, and entirely more comprehensible tune-up the anarchic, 19-year-old fighter has long needed. With a potentially huge new, MCU-loving fanbase waiting in the wings, the timing (and approach) could not be better.

That’s not to say that this new iteration has lost the series’ trademark high-flying lunacy. This remains a gleefully giddy fighting experience, packing explosive colour, aerial spectacle, and glorious, gratuitous juggles. It’s just that for all the super-powered beatdowns on offer (or, rather, piped into your eyes at a rate capable of stunning a horse), all superfluous complications, rules, and stipulations have been stripped away to make play now feel as immediate as it always looked.

This story is from the June 2017 edition of Gamesmaster.

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This story is from the June 2017 edition of Gamesmaster.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.