“LAYOUT AND ANIMATION OF THE CROWD SCENES REQUIRED A LOT OF TIME AND LABOUR, WITH MANY, MANY ITERATIONS IN-HOUSE”
Ágoston Princz, CG supervisor, DIGIC Pictures
DIGIC Pictures have been building a reputation for high-end CG animation across feature films, commercials, and the video game industry for the past 18 years. Their most recent collaboration with Ubisoft saw them create an action-packed cinematic trailer for Assassin’s Creed: Valhalla, the latest in the beloved video game series and the franchise’s first release in the new console generation. The game takes place during the war-ridden age of Vikings and DIGIC were tasked with using their CG skillset to depict a bloody battle for its first trailer. “Assassin’s Creed games have always introduced players to an enormous and detailed world, this is also the case with Valhalla,” explains character supervisor András Tarsoly. “We had to show this intricate world by making a trailer with a forward-looking attitude. All cinematics are different. The historical era is a given with this game, then the client tells us what they want to see in the cinematic. This can cover gameplay features or new capabilities of the engine that aren’t apparent at first glance.”
This story is from the February 2021 edition of 3D World UK.
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This story is from the February 2021 edition of 3D World UK.
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