Imagine that you’ve invested many thousands of euros and decades of your life developing software that creates worlds. Modeling, rigging, 3D animation, 2D animation, simulation, rendering, compositing, motion tracking, and video editing. In short, everything an artist needs. How much would you charge for this software? Think about it. Maybe you’d like a villa in Palo Alto? Or an office by Norman Foster? Or even a McLaren F1? Maybe you want to drive your McLaren F1 from your villa in Palo Alto to your office by Norman Foster? No judgment: billions of people want some variation of this life. Besides, you’ve made sacrifices. You help creative people make beautiful things. You deserve it.
But, practically, villas aren’t cheap. You’ll need the money and lots of it. How about charging people for a monthly or annual subscription? Or a one-off license? Or payment for commercial usage? How about nothing? How about the software is free to download and free to use for anyone anywhere for whatever purpose, forever and ever?
How about you’re happy if somebody makes a whole feature film with your program and you get zilch in return? In which case, the obvious question is, ‘why?’
BLENDER BEGINS
This story is from the January 2021 edition of 3D World UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the January 2021 edition of 3D World UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
Already a subscriber? Sign In
HOW DO I QUICKLY ITERATE LIGHTING FOR LOOKDEV USING REDSHIFT AND CINEMA 4D?
3D rendering can be a massively time-consuming process for artists, which can tie their primary machine into render cycles.
Scanning the stars
Matthew McMillion discovers why artist Kazu Hiro turns to 3D scanners when creating special effects makeup for Hollywood's A-listers
HOW DO I CREATE CINEMATIC CAMERAS IN KEYSHOT?
KeyShot provides powerful yet simple-to-use rendering tools through both a standalone package and a plugin for all the best-known DCC applications.
ADD RAIN TO RENDERS IN POST-PRODUCTION
3D World Editor Rob Redman shows you how to build the storytelling in your scenes with dramatic rainstorm effects
FOR 10 MODO 17.0
How to get the most from Foundry's updated 3D package
MAKE AN ANIMATION FOR A MOVING VEHICLE
Get revved up with Oscar Juárez as he details how you can create a realistic animation with help from a 3ds Max plugin
CREATE STYLISH HAND-PAINTED CHARACTER ART
Video game artist Weston Reid reveals the process for building his stylised Wild West-inspired character
THE ART OF Surajit Sen
The digital sculptor speaks to Cesci Angell about his thought processes, work on major Indian films, and having a 3D obsession
REBELS WITH A CAUSE
Trevor Hogg embarks on a galactic journey to uncover the secrets behind Rebel Moon: Part One - A Child of Fire NEXT
DRAMA & SPECTACLE
Trevor Hogg gets dangerously close to kaiju to uncover the secrets behind Monarch: Legacy of Monsters