HOW DO I CREATE A STYLISED STONE MATERIAL IN BLENDER?
3D World UK|October 2021
There are many ways to create a stylised stone material, the most common of which is the use of textures and in this article, I will show you how to create a stylised stone material using just two and a half textures and some default nodes.
Pietro Chiovaro
HOW DO I CREATE A STYLISED STONE MATERIAL IN BLENDER?

For this material I started off with a really simple model, basically a distorted sphere, and to begin, I created and assigned a new material. First of all, we have to open the Node Editor panel and add: the Texture Coordinate input, two Image Textures, the default Voronoi Texture, two Subsurface Scattering BSDF shaders, two Mapping nodes, the Hue Saturation Value, the Mix Shader, and of course the Material Output.

This story is from the October 2021 edition of 3D World UK.

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This story is from the October 2021 edition of 3D World UK.

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