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Retro Gamer - Issue 170

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I dette nummeret

The Making Of: Final Fantasy XII - Samuel Roberts reveals how this forward-thinking JRPG came to be..

Hardware Heaven: Mega-CD - Sega’s early leap into CD technology goes under the spotlight.

The Making Of: Obsidian - David Crookes learns all about the creation of this Amstrad action-adventure.

Codemasters Collector’s Guide - Martyn Carroll gives you the complete rundown of the UK publisher’s 8-bit output.

35 Years Of The Commodore 64 - Rory Milne celebrates the anniversary of the bestselling computer in history.

In The Chair: David Kelly - The gaming magazine pioneer looks back over his career with Paul Drury.

Retro Gamer Description:

The world’s best guide to classic gaming, Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.

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