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Games TM - Issue 192

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Games TM

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I dette nummeret

Call Of Duty: WWII - Glen Schofield and historian Marty Morgan reveal why Sledgehammer decided it needed to take the series back to its World War II roots and how it has refound some amazing stories in the process.

Should we be worried about Shenmue III? - We speak to Yu Suzuki and reflect on the concerns observers of this Kickstarter-backed project have and why they may not be relevant.

Inside Supermassive Games - We tour the studio and learn how the team is looking to take its interactive story-telling to a new audience with Hidden Agenda.

One of a kind - We find out what makes Super Mario Odyssey such a great of example of the series’ enduring popularity and innovation.

Metro Exodus: Long road to ruin - 4A Games explains its plans to take on the biggest developers in the world with its most ambitious title to date.

Games TM Description:

The mulit-award winning mulitformat games magazine.

Highly respected within the industry by both publishers and development studios alike, games™ has proved itself as one of the most esteemed and trusted magazines in the field. The soaring production values and highly knowledgeable team have already secured four industry awards, and the unflinching and unbiased opinion has elevated the magazine’s status to one of the most trusted in the business. At a massive 180 pages and with dedicated sections for retro gaming, market news, and recruitment, games™ is the easily the most comprehensive videogame magazine on the market and the perfect choice for anyone who takes gaming seriously.

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