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MALEFICENT-TAKES FLIGHT
3D World UK
|January 2020
3D World speaks with MPC in London about the studio’s animation and visual effects work for Maleficent: Mistress Of Evil
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In the grand tradition of storytelling, in the realms of myth and fairytale, the act of being able to take flight has long possessed a resonance and allure, taking characters and audiences beyond the limits of reality and into something unearthly. This image is central to the Maleficent movie sensibility.
In the first film, Maleficent (2014), a handful of moments saw its title character vault skyward, where she would soar and swoop, rise and fall, with imagery that was invested with a beauty, lyricism and kinetic energy. In the sequel, Maleficent: Mistress Of Evil, directed by Joachim Ronning, MPC had the opportunity to build on the work that they created for the original movie.

Speaking with MPC’s Jessica Norman, VFX supervisor, and Seng Lau, animation supervisor, the conversation about their work on the new movie begins with them each laying out their respective roles on the project.

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