An old-timer with real bite.
But that was back in 2005 and this is an 11-year-old HD re-release on Xbox One. Video gaming is a technology-led business, and the inevitable fate of pioneering titles, however special their place in history may be, is to fall by the wayside. Resi 4 is certainly not immune to the effects of age, particularly its environment textures, which were designed to look fantastic when ‘blurred’ in SD but are over-exposed in the harsh light of HD. And then there are the always-divisive controls.
The game was something of a last hurrah for so-called ‘tank’ controls, whereby a character rotates on the spot, always runs forwards when you press up, and can only shoot when they’re standing still. But the developers built the whole experience with this in mind. So while a 2016 player might find it annoying not to be able to change direction sharply or check corners easily, the old-fashioned movement style is overwhelmingly mitigated by the fact the enemies and their world were designed around such limitations.
This story is from the December 2016 edition of Official Xbox Magazine.
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This story is from the December 2016 edition of Official Xbox Magazine.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
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