WARHAMMER 40K: SPACE MARINE
PC Gamer|December 2020
WARHAMMER 40K: SPACE MARINE
I read one Warhammer book and now I’m that guy.
James Davenport

NEED TO KNOW

RELEASED September 5, 2011

PUBLISHER Sega

DEVELOPER Relic Entertainment

LINK bit.ly/3mnW63m

Looking back, my life divides cleanly into two distinct halves. Forget puberty, forget wrapping college, teaching high school, and moving across the US for a PC Gamer internship. Forget all those broken bones and all that kissing and crying. It’s just pre-Warhammer 40K James and post-Warhammer 40K James now. There’s old Gears-of-War’s-chainsawexecutions-are-incrediby-nasty James, and James, born again, who considers flinging around the arterial muck found within dissenters of the Space Marines an absolute, genuine art.

It’s why a game like Space Marine (Chaos Marine sequel ASAP please), once disregarded as some action figure shooter cash-in, hits so well even all these years later. So many of us skipped right over a classic, but if your journey was like mine, I totally understand why. I bounced off it way back in 2011, but even after reading one Warhammer 40K novel, it’s a much more enjoyable game.

HAMMER TIME

My first experience with Warhammer 40K was about a decade ago when I picked up the Dawn of War RTS games in a Steam sale. I had no attachment to the source material, just the vague notion that what I was looking at was clearly a Starcraft rip-off (little did I know the opposite was actually true). From that point, I would recognise whenever another 40K game was incoming, taking note of the leisure with which Games Workshop tossed the licence around. Most games were just OK from what I gathered, so Warhammer games started to become white noise to me.

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December 2020