My fondest gaming memory: half a dozen boys squeezed tight into a uni halls bedroom, gathered around a monitor watching two boxy men stumble and push each other over, in endless loops. We’re losing our minds, laughing so hard that we gather a crowd from the flats above and below.
The game is Sumotori Dreams, a free .exe I’d downloaded off the internet on a whim. Imagine a Virtua Fighter game set outside a kebab shop – a face-off between two cubist combatants with incredibly poor control over their bodies, so that every movement risks sending them tumbling to the ground. These fighters, they get knocked down, but they get up again. Or at least, they try to. Just standing up is a challenge, and that’s before you factor in the slight curvature of the ring edge and the boxman also trying to right himself a few inches away. It’s almost inevitable that the pair will collide, tumbling to the ground entangled in each other’s blocky limbs like lovers.
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