NEED TO KNOW
RELEASED 1995
PUBLISHER In-house
DEVELOPER LucasArts
LINK fullthrottle.doublefine.com
Released in 1995, Full Throttle was written and designed by Tim Schafer, whose name has become synonymous with LucasArts adventure games, from Monkey Island to Grim Fandango. Schafer was influenced by Mad Max and Kurosawa films; particularly the idea of a stoic, tough guy hero who’s never looking for trouble, but finds it anyway. Visually, lead artist Peter Chan took inspiration from Mike Mignola’s Hellboy comics, which is evident in his use of heavy shadows and silhouettes. LucasArts greenlit Full Throttle on Schafer’s assurance that it would be a commercial hit, and he was right. LucasArts adventures usually sold about 100,000 copies, but a million people bought Full Throttle.
This story is from the November 2020 edition of PC Gamer.
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This story is from the November 2020 edition of PC Gamer.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
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