PROJECT CARS 3

Official PlayStation Magazine - UK Edition|August 2020

PROJECT CARS 3
Bandai Namco’s racer broadens its grid, so we take the grand tour

Format PS4 ETA Summer Pub Bandai Namco Entertainment Dev Slightly Mad Studios

The racing toybox of the previous games in this all-encompassing series is becoming a little more accessible – and face it, while some of us love Meccano, often Lego can be more fun. In a bid to open up its box of car joys for all, Slightly Mad Studios is refining and adding features to make all players, of all skill levels, feel part of the club. But don’t worry, petrolheads, if you love an esports-level challenge you’re still covered.

It means Project Cars 3 retains its simcade, esports-pro edge and attention to detail while enabling newcomers to feel like they have a place on the grid.

“We’ve taken huge strides to make the game more accessible than ever before, without compromising the core racing, and the driving experience that millions of gamers have come to expect from our franchise,” says Joe Barron, Slightly Mad Studios’ marketing and esports manager, as we sit down with him to see the game in action.

Game designer Matt York adds: “The new career mode has been rebuilt from scratch with an all-new structure designed to give gamers a better sense of progressing from zero to hero in the world of racing.”

FUEL FOR THOUGHT

The career structure familiar from previous games in the series, in which you can progress from a grassroots driver all the way up to world champion, is back but with some notable changes. You can adjust virtually anything you like to tailor the game to your skill, including tweaking the AI difficulty and aggression, and tuning everything from stability to traction. Reacting to this, the career mode offers attainable goals for you to work towards in order to unlock new cars, tracks, and events.

“Your journey features new game modes alongside the traditional racing action with a curated difficulty curve and scaled rewards depending on which assists and difficulty options each player chooses,” explains York as he demos the game to us.

As you improve and earn XP to spend on unlocking that shiny new Jaguar, you’ll be encouraged to ratchet back some assists for greater rewards, and in doing so gradually improve your skill.

In Project Cars 3 you’ll be rewarded for achieving objectives that go beyond simply winning a race, ensuring those of us who always find ourselves stuck in the pack will still have goals to meet. The team promises we’ll be able to spend points how we wish, including paying Game Credits to skip events we dislike by unlocking later-stage career races we’d prefer to play.

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August 2020