STAR WARS: SQUADRONS
Edge|October 2020
STAR WARS: SQUADRONS
Motive’s dogfighter wisely focuses on strategy over spectacle

Nothing is quite so true to the spirit of Star Wars than pinching things from the past. This latest entry in EA’s oeuvre is a first-person starfighter simulator that casts an eye back to the ’90s heyday of the X-Wing and TIE Fighter series, and centres on the giddy delight of being thrust into a dogfight – illuminated by distinctive green and red lasers that streak across the cockpit, soundtracked by angry squeals from Imperial TIE fighters on your six. More importantly, it echoes a past when what you bought was what you got. So yes, this feels like a reaction to Battlefront II’s troubled launch.

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October 2020