Tor Frick: Design Without Limits
ImagineFX|November 2019
Modo’s Flexible Modelling Tools And Amd’s Powerful Hardware Help The Leading Games Artist Meet The Punishing Production Schedule At His Start-up Studio, Neon Giant
Tor Frick: Design Without Limits

Throughout more than a decade of AAA game development, Modo has been a constant in Tor Frick’s life. Regarded as one of the leading artists in the industry, Frick has used Foundry’s creative 3D modelling software since the very start of his career.

Today, Modo forms the heart of the art pipeline at Neon Giant, the studio that Frick co-founded in 2018, where the improved modelling tools and Radeon™ ProRender GPU render engine in the new Modo 13 Series – backed up by AMD’s powerful Radeon™ Pro Duo graphics cards and massively multi-core Ryzen™ Threadripper CPUs – help him meet the often brutal development schedule for the company’s debut game: an as-yetunannounced cyberpunk title.

MODELLED IN MODO

“We’re doing pretty much all our modelling in Modo, from weapons and characters to [entire] environments,” says Frick. “Modo is well suited to game art because it’s so easy to swap between different types of modelling, like subdivision surfaces and low-poly work. It’s all seamless.”

Frick, who describes his long-term goal as “to blur the line between concept art and production art” also uses Modo in his wider role as Neon Giant’s art director, using the software’s procedural modelling tools and non-destructive Boolean system to quickly explore designs for new assets.

This story is from the November 2019 edition of ImagineFX.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

This story is from the November 2019 edition of ImagineFX.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

MORE STORIES FROM IMAGINEFXView All
First Impressions
ImagineFX

First Impressions

The illustrator reveals his journey through the world of art

time-read
4 mins  |
June 2024
DRAW FUTURISTIC VEHICLE DESIGNS
ImagineFX

DRAW FUTURISTIC VEHICLE DESIGNS

John A. Frye uses just a single brush to transform his messy thumbnail into a bold and colourful hard-surface creation

time-read
5 mins  |
June 2024
Charles Ratteray
ImagineFX

Charles Ratteray

Page-turner Library meets laboratory in the artist's studio, packed with inspiration and a mix of media

time-read
1 min  |
June 2024
ILLUSTRATE A MAGICAL CHARACTER
ImagineFX

ILLUSTRATE A MAGICAL CHARACTER

For this illustration, I was asked to create a fun, bright image with the theme of making artwork magical by the developers behind the digital drawing app Clip Studio Paint.

time-read
4 mins  |
June 2024
THE ART OF BRIAN SUM
ImagineFX

THE ART OF BRIAN SUM

Dominic Carter talks to the mech master about honing his cyberpunk visions, character designs, and his new artbook

time-read
6 mins  |
September 2023
Karla Diaz
ImagineFX

Karla Diaz

Clean and cosy Discover a studio of two halves as the Chilean comic artist gives us the grand tour

time-read
2 mins  |
September 2023
A day in the life of...Daniel Hyun Lim
ImagineFX

A day in the life of...Daniel Hyun Lim

Learn smart The illustrator and storyboard artist opens up on his non-stop schedule, and explains why new graduates need to spend their time wisely

time-read
1 min  |
September 2023
Technique focus: FIND THE RIGHT TOOLS
ImagineFX

Technique focus: FIND THE RIGHT TOOLS

LEONARDO GONZALEZ explains why specific pens and pencils are so important to his creative process, including his Pokémon fan art

time-read
1 min  |
August 2023
FXPosé
ImagineFX

FXPosé

SHOWCASING THE FINEST TRADITIONAL ARTISTS

time-read
1 min  |
August 2023
Technique focus: EMBRACE REFERENCES
ImagineFX

Technique focus: EMBRACE REFERENCES

Alone Lee explores being inspired by emotions, observations, and imagination

time-read
1 min  |
August 2023