Shape language is one of the main components of drafting compelling character designs for animation. It’s often the key thing to keep in mind when designing more than one character for an animated show, because having a range of silhouettes can help break the monotony of a character line-up, especially when working within a particular style.
I’ve also found that a supplemental component in designing characters is the use of colour. Colour is a valuable design tool, and it’s helpful for me as a character designer to be able to utilise colour to emphasise cohesion among my designs.
When used purposefully, shape and colour can truly make or break a design. I hope my advice can serve as a guide to help make you become a stronger character designer.
This story is from the September 2020 edition of ImagineFX.
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This story is from the September 2020 edition of ImagineFX.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
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