Allegorithmic’s Dr. Sébastien Deguy explains why Substance Source is a game changer for texture artists.
While Substance Painter has become a staple for many 3D artists, there’s always room to improve. So, Allegorithmic has launched Substance Source, a new online material library that offers users of Substance Painter 1.4 access to pre-made, customisable, physically based materials. Some are based on scans of real-world materials, while others are hand-painted or created proceduarally to get the best possible finish.
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