Hitman 2
Maximum PC|January 2019
Hitman 2

Man compensates for lack of hair with weaponry

Ian Evenden

A HITMAN LEVEL

isn’t designed to be played just once. There’s the initial explore, when you go in knowing just the intel you’ve been supplied with beforehand, and need to scope everything out. The locations of weapons, targets, and security cameras are still unknown, and it’s quite possible that you’ll need to restart before your target is cold.

Then there are the practice runs, when you know the layout, and are experimenting with murder methodology, graduating from simple suppressed gunshots to poison in drinks to elaborate creations involving gas pipes, overloaded valves, and fireworks. Later, you’re playing it on a timer, trying to shave seconds off to knock your rival from the top of the leaderboard. By this point, you know the level inside out, counting under your breath as you wait around a corner for the exact number of heartbeats it takes for a guard to turn his back.

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January 2019