I will provide an overview of my professional approach in completing characters for video games with some advice on how to prevent and solve the most common issues.
The goal when I started was to create a highly optimized asset that is both believable and performant. I also wanted to challenge myself to portray the likeness of Rila Fukushima with a complex and realistic garment and hairstyle.
O-Ren Ishii’s origin story in Kill Bill informed some of the creative choices I made alongside the concept, as the intention wasn’t to depict a typical geisha but to give her more character and depth by making her an assassin too, and portray this duality in all the aspects. She was sold to a geisha house when she was little and she uses her work to get around without raising suspicion.
Creating a finished and aesthetically pleasing character, that can run in real-time, is artistically and technically a complex challenge. The first tools you should have are patience and perseverance because the workflow is never linear and requires experimentation.
Before starting, gather references and observe the elements in real life that you need to replicate. PureRef is great software to store and visualize your references.
This story is from the July 2020 edition of 3D World UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the July 2020 edition of 3D World UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
Already a subscriber? Sign In
PRESENT NARRATIVE IN STILL-LIFE IMAGES
Mohammad Hossein Mohammad Salehi walks us through his process for creating a dramatic shot
EASILY ADD DECALS AND GRAFFITI TO OBJECTS
Bring extra life to your scenes as Editor Rob Redman shows you how to create realistic visuals for objects in Cinema 4D
BUILD AN EPIC CHARACTER WITH STYLISED TEXTURING
Two artists team up to explore a hand-painted texturing workflow for their formidable Viking
THE ART OF Andrej Troha
FROM CHEMICAL ENGINEERING TO SOAP AND SAILBOATS...| ...CESCI ANGELL LEARNS ABOUT THE ARTIST'S CAPTIVATING CREATIVE JOURNEY
SUBTLE IMPACT
Trevor Hogg scopes out the visual effects work in David Fincher's The Killer
SOUTH WALES DREAMERS
3D World catches up with Emlyn Davies and Mark Procter of Wales-based animation studio Bomper on its 10th anniversary
MODEL THE PERFECT CHARACTER FOR A DELICATE SCENE
Discover how Prashan Subasinghe builds up the narrative in his shot with a gentle lioness
Wacom One 13 Touch
With accessibility and sustainability in mind, Wacom has been busy devising a new range of pen displays that are offering some great features for less. The Wacom One 13 Touch pen display has a lot to offer, especially for aspiring artists, with the high quality display that you would expect from Wacom, a smooth and intuitive drawing experience, and the addition of multi-touch capabilities.
Callipeg
Animation tools have come a long way over the last few decades, and even further in the past couple of years. Long gone is the need to sit at a desk with backlighting enabling you to see previous frames. Now you can animate at home, on a train or anywhere else you might find yourself using the same techniques on an iPad. Callipeg, while cutting edge, harks back to these classic animation methods.
PistonBuds PRO Q30
Gigantic over-ear headphones are no longer the necessity they once were to achieve a satisfactory level of noise cancellation, as increasingly more in-ear alternatives are now becoming available. The PistonBuds PRO Q30s are a fabulous example of this, as they offer users exceptional noise-cancelling capabilities while managing to deliver high-quality sound.