In each season of Netflix’s Stranger Things, its intrepid young cast seems to encounter more and more gruesome other-worldly creatures, and that’s certainly true for Stranger Things 3, which introduces the Mind Flayer.
Ultimately presented as a chunky multi-limbed monster, the Mind Flayer builds itself up by collecting bodies, reducing them to goop, and absorbing them into its own body. This starts with rats and then turns to humans, with devastating effect.
Working under production visual effects supervisor Paul Graff, visual effects studio Rodeo FX was responsible for creating the different incarnations of the Mind Flayer, from rat to large monster. Here’s how they pulled off the scary scenes for the streaming hit.
IT STARTS WITH GOOP
Before it becomes a large-scale creature, the Mind Flayer first exists as amorphous blobs of goop. This is only after several rats have exploded to form that goop. What the rats turn into and what ultimately made up the Mind Flayer were similar, and riffed off Stranger Things creators The Duffer Brothers’ love of 1980s movies.
“They’re huge fans of 80s classic horror movies such as The Thing, The Blob and Hellraiser,” details Rodeo FX visual effects supervisor Martin Pelletier. “They liked the wet and gooey look of the practical slimy creatures. They wanted us to translate that same look onto the CG creatures of Stranger Things.”
After reviewing some practical effects tests with various kinds of goopy materials, including meat, Rodeo FX began look development on its CG assets. “This was done with a mix of wet and dry skin to have a nice breakup over the surface,” says Pelletier. “The animated creature was then turned over to our FX team to simulate three different layers of slime to create dripping saliva and tearing strings.”
This story is from the November 2019 edition of 3D World UK.
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This story is from the November 2019 edition of 3D World UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
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