Taking place well after the end of both Borderlands 2 and the spin-off Tales from the Borderlands, it focuses on new villains, the twins Troy and Tyreen Calypso and their bandit cult, the Children of the Vault as they endeavor to find the Great Vault.
This sees you as one of four new Vault Hunters; Amara, FL4K, Zane, and Moze, attempting to foil the twins’ efforts as it becomes apparent that them finding the Great Vault would be catastrophic. The planet-hopping story won’t win any awards but is paced well, has some heartfelt as well as hilarious moments and constantly has you visiting new environments and characters, many of whom return from previous games including some fun and surprising cameos.
Gameplay-wise the game feels very much like more Borderlands which is no bad thing: a lot of Borderlands’ mechanics and overall appeal has been buffed to a sheen at this point so expecting wholesale changes was unlikely. There have been plenty of tweaks and adjustments to the games’ formula that make an appreciable difference to the moment to moment gameplay however.
For starters, each of the four classes now have a much more elaborate perk tree setup, giving access to three base action skills compared to being designed around a single skill. This is expanded on further by having various modifiers for the skills that become available as you spend points in the trees. This opens up a much more interesting set of options for build diversity.
Amaya is the classic series staple, the Siren, who can Phasegrasp enemies similarly to prior games, locking them in place as you deal damage. However, this time around you can opt to have her use a Phaseslam, a fancy ground pound that throws enemies into the air or Phasecast an astral projection into enemies in her way. These three abilities alone change how you play her in a quite dramatic way and this holds true for the other 3 characters as well.
هذه القصة مأخوذة من طبعة Issue 120 - November 2019 من GameOn Magazine.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 8500 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة Issue 120 - November 2019 من GameOn Magazine.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 8500 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
MythForce
MythForce seems like the videogame version of all those cartoons you loved as a kid, like He-Man or She-Ra. The game even has its own animated intro and theme song! I was so excited to start playing once I saw this. It was apparent that a lot of time and love went into this intro, so they must have put this much work in, but can it live up?
Gunbrella
Sometimes, a game title tells you everything you need to know about that game in just a word; Gunbrella is an amazing example of this. If you’ve ever had thoughts of becoming a lethal Mary Poppins, this is the game for you. The developers at Doinksoft have you playing as a quiet woodsman, decked out in a brown bowler hat and a long white scarf whose life has taken a tragic turn. At the beginning of the game, we see him out gathering mushrooms. In the distance, we see a wooden cabin covered in flames, this is our woodsman’s home. He runs there as fast as he can, and runs into the burning building. Alas, it’s too late to save his wife. She has been killed.
Astrea: Six Sided Oracles
Astrea: Six Sided Oracles is a deck-building roguelike with noticeable inspiration from Slay The Spire. Despite this inspiration, however, it manages to hold its own incredibly well, even going so far as potentially being one of my favourite deck-builders of all time.
Baldur's Gate 3
Through a litany of modern games mired by microtransactions and shifty live-service releases emerges a shining beacon of light: Baldur's Gate 3. Your buddies at work are talking about it; your favourite Discord servers are awash with videos about it; heck, even Grandma and her bridge club are wittering away about it (probably). The game has quickly become a cultural phenomenon and with my playtime knocking the three-digit mark, I finally feel ready to evaluate my adventure through Faerûn — so let’s dive in.
The Crew Motorfest
The Crew is a series I’m very familiar with; since its inception back in 2014 I’ve spent countless hours driving across the scaled down versions of mainland America. For the third entry into Ubisoft’s open-world racer series, The Crew Motorfest takes players to Hawaii, focusing instead on a much denser, detailed environment rather than the scaled down ‘Murica. Whilst not as drastic a tonal shift as The Crew 2 was from its predecessor, can Motorfest provide an enjoyable cruise through one of the world's most beautiful locations?
Fae Farm
Fae Farm is a new cosy farming simulator title by Phoenix Labs set in the enchanted lands of Azoria — a world full of magical issues that begs for your help!
Tevi
TEVI is a bullet-hell metroidvania, developed by Crespirit and was an utter joy to play. Full of fascinating systems, fluid combat, and some fantastic world-building, TEVI is a very interesting title.
Farmer's Father: Save The Innocence
I had the opportunity to preview the survival videogame Farmer's Father: Save the Innocence. Prequel to the farming simulator Farmer's Life, you play as the former protagonist’s father as he, his wife, and baby child try to survive 1945 East Europe. The game begins with the Axis forces marching on your front door, forcing the three of you to flee your burning home to the safety of a nearby bunker. Once safely inside, you sleep the night off, now alone during the middle of winter. In the bunker you’ll find: a rifle with 10 rounds of ammunition, a bunk bed, a single lamp resting on a table, a working fireplace/oven, and a chest where you put all of the provisions and items.
Moonlight Peaks
It's no secret that I am absolutely obsessed with spooky themes (what with my name being Spooky_0ne everywhere I sign up!), so when I found out there was a life sim game coming out with vampires, witches, potions, nightshades, etc.... Well, I kind of lost my mind from excitement! Thankfully, the team over at Little Chicken gave me the fantastic opportunity to interview them.
So I Tried... Persona 5 Royal
Each edition of So I Tried… I will try a game that I have never tried before. Will I find something new to love? Will I make my “did not finish” list one entry longer? I’ll take a full half hour, no matter how bad it gets or how badly I do, to see if this is the game for me. This time I went for a spooky visual novel that is said to be one of the best narrative games you can play: Persona 5 Royal.