3D World UK Magazine - September 2021
3D World UK Magazine - September 2021
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In this issue
Tech Focus: Texturing
Max Bedulenko on how he created textures for his amazing Montreal scene.
Welcome to the Era of Democratised Animation
We explore how advances in the CG industry are enabling indie creatives to produce quality productions on the same level as large studios.
THE LOST ISLAND
This futuristic environment took freelance concept artist Fabio Montorzi just a couple of days to complete. “My intention was to create that feel between real and cartoonish, because I intensely loved the anime from which I drew inspiration – Conan, The Boy In Future from Nippon Animation in 1978,” Montorzi tells 3D World. “I particularly enjoyed trying to achieve that result.”
1 min
CAVEWOMAN
This charming cavewoman sculpt was created for CGMA’s ‘Stylized Characters in 3D’ course with mentor Hannah Kang, and is based on a concept by illustrator, animator and video game concept artist Philippe G. Ramsay. 3D artist Camilla Scala spent the eight-week duration of the course working on the character.
1 min
TALES FROM THE DEEP
“The scene is a composite of hard-surface objects made in Maya, some scanned materials and textures with organic surfaces in ZBrush, tied together in Substance Designer with complementary texturing,” he continues.
1 min
THE PENGUIN ELECTION DAY
This impressive fan art of Batman’s nemesis The Penguin took freelance character artist Sebastian Ramos around three months to complete. Ramos comes from a family of artists: his mother is a painter, his father an illustrator and his brother a graphic designer. “They always support me throughout the creation of a project,” he says, “from the initial block to the final composition, spending moments with them discussing the project is what I enjoy the most.”
1 min
BLUE ZOO: #2 DEVELOPING SHOWS AND UNIQUE LOOKS
Part two of our series on Blue Zoo looks at the art of developing animated shows and creating unique visuals
10+ mins
TRANSFORM A QUICK CONCEPT INTO AN AMAZING FINAL RENDER
Scott Denton breaks down his character creation process, from initial concept to stunning final render
7 mins
DESIGN A HOME OFFICE WITH VECTORWORKS
Vectorworks, Inc. shares how to embrace 3D modelling for home office design
5 mins
UTILISE AI TOOLS WITH NVIDIA AND NOTCH
Discover how the easy-to-use Virtual Background and Body Tracker tools can enhance your visual effects workflow
7 mins
Branch out with Houdini
Mojtaba Oriuee, creator of the Houdini plant growth toolkit GrowInfinite, answers our questions about the tool development process and his inspirations
6 mins
Our top five Oculus Quest games
James Burrows, technical director at Immersive Studios, takes a look at the best VR games to try at home
3 mins
3D World UK Magazine Description:
Publisher: Future
Category: Technology
Language: English
Frequency: Monthly
3D World UK Magazine is a monthly magazine that covers all aspects of 3D creation, including animation, visual effects, games, and architectural visualisation. It is published by Future plc and is available in the UK, the US, in mainland Europe, Australia, New Zealand, South Africa and many other countries.
3D World UK Magazine features articles on a variety of topics, such as:
* Tutorials: Step-by-step tutorials on how to use 3D software, such as 3ds Max, Maya, Cinema 4D, ZBrush, and Blender.
* Features: Interviews with leading 3D artists and industry experts, as well as behind-the-scenes looks at major 3D projects.
* Reviews: Reviews of the latest 3D software, hardware, and plugins.
* Artist showcases: A showcase of the latest 3D art from around the world.
* News: The latest news and trends in the world of 3D.
3D World UK Magazine is a great resource for anyone interested in 3D creation. It is packed with information and inspiration, and it is a must-read for anyone who wants to stay ahead of the curve in the 3D industry. Subscribe today and start learning from the best!
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